Overall excellent game, you are raising the bar for what can be done with this kind of engine. Its coming close to Illusions AI Shoujo in terms of interaction, though it is in dire need of a proof reader.
Surprisingly few glitches given all this game does, but I did run into some. When I manually activated the binders, talking to the kneeling girl simply went into the normal "do you have time?" conversation without the option to use her mouth.
The girls REALLY love those machines. So much so they ignore armbinders, chastity belts, or their owner forbidding self bondage to use them. Viv didnt even care that a W41T device was already occupied by Aemi when putting herself into it!
Zooming in a 3d event shares the mousewheel control with scrolling text. This conflict means you cant scroll text in a 3d event, and should have an alternate control.
The communications device is untapped potential for a status display, things an android owner would probably have anyway. This would include location, state, arousal level and objective like "Pathfinding to <device> to self bind", as well as time remaining in a binder.
Clothes and attachments should have a bit more permanency, especially things they supposedly cant remove like binders gags or especially the collars, since they dont interfere with any other action. They often finished cutscenes in entirely different outfits than I had on them going in.
jep , i know . There was more protential in the game but after over 6 years i just wanted to finish it. I kind of fixed many things in my new game "milky ways" (just search on google) but not everything.
Ah, you've flown under my radar then. From the update 4 days ago on the mac and linux versions I thought this was a new release. FWIW I'm on linux and it works perfectly outside of the above. Downloading Milky Ways as I type this, but would love to see more of the Abandoned trio in the future.
I totally get being sick of the space station especially after 6 years but your level design is seriously top tier. The idea of them finding that ship, probably needing to fix it up, and then running around stations, roid fields and needing to keep the girls true natures a secret while chasing down their list of lost empire tech would be a gold mine.
For some reason movement is stuck moving forward and to the left even if I'm not pressing W or A. I've tested with other games and this is the only one with that behavior.
Mhn.. hard to say. Usually some Xbox controller or joystick is the reason behind those"Not intended movement or no mvement issues". (at least this is what the others told me in the F95 zone forums and in my patreon page)
Found the issue. 3Dconnexion KMJ Emulator. It allows you to use the SpaceMouse NDOF 3D mouse as a game controller. Disabling it in Device Manager solved the issue. Disabling the emulator does not negatively affect the mouse's function in other application such as Blender, Sketchup, or DAZ.
This is "kind of" implemented in my newer game "milky ways" but unfortunately it is currently a one time only doable scene in where you play darts with Malia and Maya and the one who has the lowest points will be stripped or (if it is a gril equiped with devices)
There should be a folder called "AATOF item maps"(in the game directory) where all the optional toys are mentioned for each level. Or do you mean some tools needed for the story ?
What happens if you press "esc" in the main menu , does the pause menu open ? If not than it could be that something is corrupted. maybe the UnityOutput log (output_log.txt) would give some clues it is under : C:\Users\[YOUR WIN USERNAME]\AppData\LocalLow\Kernis_not_existing_company\Abandoned - A tale of forgotten lives
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Overall excellent game, you are raising the bar for what can be done with this kind of engine. Its coming close to Illusions AI Shoujo in terms of interaction, though it is in dire need of a proof reader.
Surprisingly few glitches given all this game does, but I did run into some. When I manually activated the binders, talking to the kneeling girl simply went into the normal "do you have time?" conversation without the option to use her mouth.
The girls REALLY love those machines. So much so they ignore armbinders, chastity belts, or their owner forbidding self bondage to use them. Viv didnt even care that a W41T device was already occupied by Aemi when putting herself into it!
Zooming in a 3d event shares the mousewheel control with scrolling text. This conflict means you cant scroll text in a 3d event, and should have an alternate control.
The communications device is untapped potential for a status display, things an android owner would probably have anyway. This would include location, state, arousal level and objective like "Pathfinding to <device> to self bind", as well as time remaining in a binder.
Clothes and attachments should have a bit more permanency, especially things they supposedly cant remove like binders gags or especially the collars, since they dont interfere with any other action. They often finished cutscenes in entirely different outfits than I had on them going in.
jep , i know . There was more protential in the game but after over 6 years i just wanted to finish it. I kind of fixed many things in my new game "milky ways" (just search on google) but not everything.
Ah, you've flown under my radar then. From the update 4 days ago on the mac and linux versions I thought this was a new release. FWIW I'm on linux and it works perfectly outside of the above. Downloading Milky Ways as I type this, but would love to see more of the Abandoned trio in the future.
I totally get being sick of the space station especially after 6 years but your level design is seriously top tier. The idea of them finding that ship, probably needing to fix it up, and then running around stations, roid fields and needing to keep the girls true natures a secret while chasing down their list of lost empire tech would be a gold mine.
For some reason movement is stuck moving forward and to the left even if I'm not pressing W or A. I've tested with other games and this is the only one with that behavior.
Mhn.. hard to say. Usually some Xbox controller or joystick is the reason behind those"Not intended movement or no mvement issues".
(at least this is what the others told me in the F95 zone forums and in my patreon page)
Found the issue. 3Dconnexion KMJ Emulator. It allows you to use the SpaceMouse NDOF 3D mouse as a game controller. Disabling it in Device Manager solved the issue. Disabling the emulator does not negatively affect the mouse's function in other application such as Blender, Sketchup, or DAZ.
This is "kind of" implemented in my newer game "milky ways" but unfortunately it is currently a one time only doable scene in where you play darts with Malia and Maya and the one who has the lowest points will be stripped or (if it is a gril equiped with devices)
Where can i find the tools? I have looked all around the map.
My f1 hint also just say that i need to wait and that i can look around for things or talk to the girls witch i have done for one hour now
There should be a folder called "AATOF item maps"(in the game directory) where all the optional toys are mentioned for each level.
Or do you mean some tools needed for the story ?
for the story
Can you please tell me where you are in the story and what kind of tools are needed ?
It was nothing, 10/10 game btw.
Oh.. ahm.. well thank you xD
I had started playing the game and then closed it but now whenever I open it I cant interact with the main menu at all so I cant play the game now.
What happens if you press "esc" in the main menu , does the pause menu open ?
If not than it could be that something is corrupted.
maybe the UnityOutput log (output_log.txt) would give some clues
it is under : C:\Users\[YOUR WIN USERNAME]\AppData\LocalLow\Kernis_not_existing_company\Abandoned - A tale of forgotten lives
Hitting esc works to open the pause menu so I think its just an issue with the start screen